Designed and programmed by Nick "Orlando" Pelling for the Acorn BBC Micro in 1984, and converted for the Acorn Electron in 1986.
Converted for the Commodore 64 by Jason Perkins, Anthony Clarke and Mark Rodgers, and published by Statesoft in 1985.
INTRODUCTION & GAME STATUS
For a change, we have a slightly edited blog version of another RESET magazine article for you all to browse through. And once again, if you haven't read the original magazine yet, you can do so here. Now, I've been trying to put our C64 against a different machine for each Format Wars article, whenever possible, and since it's the sixth article in the series already, it's inevitable that the game under the magnifying glass should be a more obscure one. I never knew much about the Acorn computers, since we didn't get them here in Finland, but believe it or not, Frak! was one of my favourite platformers on the C64 back in the day, because it was deceivingly simplistic in its mechanics, but completely unique in certain ways. Finding out only lately, that it was originally made for the Acorn computers came to me as a bit of a shock, so of course I had to do a comparison of it as I test the original game for the first time.